MERMAID DEEP

What’s not chill? All the trash in the ocean. Help Xolani clean this mess up by going Deep. The more trash you collect, the cleaner the water, the faster your jump recharge rate.

Go deeper and deeper with this carefully timed platformer.

For Ludum Dare 48 by mech_alina (solo dev).


 A/D or LEFT/RIGHT ARROWS for moving, SPACEBAR for dash. 

Chill 2D platformer. All art made this past weekend, first time doing pixel art. Code is a mix of C# and PlayMaker.

Updated on 5/24/2021 with updated ending.


StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authoralinalikescozy
GenrePlatformer
Made withUnity
Tags2D, Ludum Dare 48, Pixel Art
LinksLudum Dare

Comments

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Fun, simple, effective. The map design was whack with picups behind wall but I beat the game at 120 trash. Pretty fine